August 8 (Sat) THE SINGLE LARGEST MULTI-NATIONAL PAINTBALL GAME IN THE WORLD!!! BT Paintball Welcomes you to what promises to be THE SINGLE LARGEST MULTI-NATIONAL PAINTBALL GAME IN THE WORLD For one day, 08/08/09, players from all around the world will take part in the global paintball battle Pre-Register and be Entered to Win prizes only available by completing the pre-registration form at http://registration.btpaintball.com/registration/
FACTS: 08/08/09 24 Hour Long Worldwide Event 08/08/09 Beginning at 9:00:00 Australian Western Standard Time (AWST) The BT Paintball website will have real-time updates during the game Mission Stats Total points per field and total points world wide During the event you will be able to see how Team Blue or Team Red are doing as games are tracked across the globe.
http://www.btpaintball.com for more information US Participating Field Locator Mexico and International Participating Field Locator Registration for the BT Big Game Newsletter http://www.btpaintball.com/btbiggame/index.html
__________________ Bryan Stowe Creative Director KEE Action Sports
Saturday, August 8th, 2009 10am - 4pm
This Big Game is Event Paint Only! (No outside paintballs allowed.)
$35 Walk On Registration Covers: Entry & Air
$65 Case of 2,000 Event Paint
BT Delta Marker BT-4 Combat Marker Invert 20/20 Goggles Pure Energy 48/3K Tank ER Overdrive Hoppers BT T-Shirts!
Game Details - Red Rangers VS Blue Welcome to the BT Big Game the Global Paintball Game. This is the first big game of its kind in the sport of paintball and we are excited to have you as a part of it. Here are some key details: Each field start time 10:00 am Each filed end time 4:00 pm Two breaks built into the schedule o 12:00 pm and one at 1:30 pm o Each break will be 30 minutes in length o The last break is to get everyone geared up for the final two hours, in which points for the flags will be worth more points. Details to Facilitate Game Play o 3 flag stations, one at each HG and the other equal distances from both teams HQ or entry point Flag stations should be on pulleys with PVC, wood, or some other object to make the pole long enough to be visible. 10 to 15 feet should be sufficient. o There should be a red and blue flag on the pulley, which will start in the center of the pole at the beginning of the game. The missions are fun and have some story so the scenario players can get into the game.
Mission 1 Capture up to 10 Small Arms boxes and up to 3 WMD Boxes and bring back to HQ No time limit 5 points for each Small Arm boxes and 10 points each for WMD Boxes
Mission 2 There are 10 fuel cans spread throughout the field 11:00 am to 12:00 pm 10 points each up to 75 points max Mission 3 There are 20 food containers No time limit 5 points each Mission 4 Set an explosion at your opponents base, capture the base for more than 3 minutes and earn more points between half hour counts . A player must be in the base alive for 3 min to se t the charge Only one explosion per half hour is valid. Mission 5 Gather the 5 Plutonium Containers FILLER MISSION TO KEEP GAME FROM GOING STALE? 15 points each available every 10+ min
Mission 6 Capture the downed pilot and return the pilot to your base 50 points available in the second session and final session. Mission 7 Team captain makes it to the opponents HQ alive for 5 Minutes 50 points, 1 in the AM and 1 in the PM session is all that is available.
Prop list small ammo boxes (SA) 15 large ammo boxes (WMD) 3 Fuel cans Food Containers 10 / 20 Plutonium Containers 5 Downed Pilot (role player or Coveralls) 1
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